السبت، 18 يونيو 2011

myERP.com (Free for 2 users) All-in-One Business Suite




Manage your entire business in one place. myERP.com is the free all-in-one business suite that brings powerful enterprise management tools to your small business– inside your Google Apps account.

  • Integrated: CRM, Invoicing, Accounting & Inventory
  • Free: up to 2 users. Not a limited trial
  • Cloud-based: Access and collaborate from anywhere

Join 30,000 companies who have decided to manage their entire business in the cloud. Anyone with a Google Apps account can easily log into myERP.com with a few clicks and get started almost instantly. myERP.com brings together all of the key functions needed to manage your small business, including: 


• CRM: Stay organized and build stronger customer relationships. • Invoicing: Flexible options for billing your customers including quotes and sales orders. • Expenses: Import expenses from bank statements and manage supply chain. • Accounting: No need for a separate tool for managing your finances. Auto-reconcile bank accounts and generate real-time reports. • Inventory: Purchases and sales automatically update inventory levels. Process receiving notes and generate delivery notes. • Google Apps Integration: myERP.com contacts are synced with Google Apps address book. Schedule a meeting from myERP.com in your Google Apps Calendar in one click. The Free Edition includes the same features as the Premium Edition but is limited to two users. Support for the free edition is provided by the myERP.com Community which is monitored by the myERP.com Team. The Premium Edition allows additional users and access to priority support. Full SSL encryption is also enabled for Premium subscribers.

InventoryPower 5 Feature:


InventoryPower 5 Feature:
  1. First In First Out (FIFO), Last In First Out (LIFO) and Average Cost
    InventoryPower supports all popular inventory valuation methods for accounting including FIFO, LIFO and average cost method.
  2. 3 Easy Steps for inventory: Receiving, Storing and Selling
    InventoryPower controls inventory by receiving, storing and selling three main steps.
  3. Suppliers and clients information management
  4. Plentiful reports for your inventory management 
    Reports for invoice, inventory stock, receiving, sold goods profit, best seller unit, staff sales and also alert report for low stock assets.
  5. Set discount for each product
    InventoryPower supports setting discount for each product, and also includes max discount limit.
  6. Set permission for user account on every function
  7. Inventory Software Permission Setting
  8. Setting for company information, system login user, tax etc. 
    InventoryPower Tax Code
    InventoryPower support two tax system.
  9. Stock backup & restore
  10. POS system to create invoice with easy
  11. Support customer service like refund to client 
    You can issue a refund for specific product to client throught InventoryPower POS program. InventoryPower handles the full process.
  12. Barcode Formats and Barcode Scanners supportInventoryPower supports all kinds of barcode formats (i.e code 39, code 93, code 128 etc). And all kinds of barcode scanners are compatible with our program. Please note, only a simple barcode scanner is required, no need too much high-performance barcode scanner.
  13. US market or UK market? All supported!No matter your inventory item price include tax or not include tax, InventoryPower handles both.
  14. Taxable Item & Non Taxable Item
    Taxable Item - Non Taxable Item - Inventory Software
    Now, InventoryPower supports taxable item and non taxable item.
  15. Import inventory from Excel CSV file
    You can import or update inventory from CSV file directly, including receiving, client and supplier information. No need enter the product information one by one. Much more time saved!
Platforms: Windows 98,

What Is The Xbox 360



 The Xbox 360 is a powerful next-gen videogame system from Microsoft that was released on November 22nd, 2005. Currently, the Xbox 360 comes in several different configurations and prices ranging from $280 to $450.
The Xbox 360 can play both Xbox 360 games as well as DVD movies right out of the box. The system can also play certain titles that were released on the original Xbox. For a complete list of backward compatable titles, please check the official list at Xbox.com.
A major feature of the Xbox 360 is that it is the first true high definition videogame system. An HDTV is not required to enjoy everything that the Xbox 360 has to offer, but if you do have an HDTV the graphics are greatly enhanced over what we saw in the PS2/Xbox/GameCube era.
Another major feature is the Xbox Live online services. There are two different versions of Live - Gold which lets you play games online against other people, and Silver which lets you download demos, trailers, Xbox Live Arcade games, and chat with friends. A key feature of Xbox Live is that it is a central service that lets you use just one nickname (called a Gamertag) across each and every game and it also lets you keep a list of friends and preferred people you like to play with. Xbox Live isn't required to enjoy what the Xbox 360 has to offer, but the experience is greatly enhanced when you take the system online.

5 Reasons to Buy an Xbox 360 (Not a PS3 or Wii)



Can't decide which video game console to choose? We'll help.

By , About.com Guide
Photo Credit: Derek BauerDerek Bauer
If you haven’t jumped in to the next generation of videogame consoles yet, deciding between the Microsoft Xbox 360, Sony PlayStation 3, and Nintendo Wii can be a challenge. We try to help here with our top five reasons why the Xbox 360 is great for the whole family and why you should buy an Xbox 360 instead of a Wii or PS3. They are all great systems, but the Xbox 360 just does some things better.
#1 - You Won't Find Better Games
Games are the most important aspect when choosing a system, and the Xbox 360 has a wide range of great games representing every genre you can think of. Shooters, racing, RPGs, sports, family games, music, strategy, action, fighting – you name it, the Xbox 360 has you covered. If exclusive titles such as Halo 3Halo WarsGears of War 2Tales of VesperiaViva PiñataFable IILost Odyssey, or Left 4 Dead aren’t enough, multiplatform games (titles that appear on multiple systems) tend to play better on Xbox 360 and some, such as Grand Theft Auto IVTomb Raider Underworld, and Fallout 3, offer exclusive downloadable content to extend the game that you won’t find anywhere else. The Xbox 360 has the most games of the best quality in the most genres. Period.
#2 - You Can Play Friends Online and Download Demos
The heart and soul of the Xbox 360 experience is Xbox Live. Not only does it offer silky smooth online gaming and a universal friends list across all games, but you can also download demos for nearly every Xbox 360 game so you can try them before you decide to buy, download Xbox Live Arcade games (which include both classic games as well as brand new titles), chat with friends even if you aren’t playing the same game, and much more. You can even check your friends’ status or send them messages from your PC or cell phone. Online play does come with a $50 a year MSRP while other services are free, but there are ways to get it for less. Xbox Live is an optional service that isn’t required, but it has so much to offer that it is highly recommended to really get the most out of your Xbox 360.
#3 - Its 'Achievements' Will Keep You Motivated
Our personal favorite feature of the Xbox 360 is Achievements. Achievements are goals programmed into each and every Xbox 360 game that reward you with points when you complete them. The points add up and form your total GamerScore. Does the score really mean anything? No, not really. But it is a fun way to be motivated to win another race or finish a level in a faster time or to seek out a hidden object that you might not normally try to find to earn a few more GS points. Simply put, Achievements help add replay value to games, and in this turbulent economy getting more out of the stuff you already have instead of buying new stuff is always a good idea. Since you can also check your friends’ profiles online or on Xbox Live, it is a nice way to keep track of what everyone is playing and how far along in a game they are. There are also many websites such as 360Voice andTrueAchievements that let you track your Achievements and compare them with people all around the world, which is fun. To get you started on your path to Achivement addiction, we have a list of the Best and Worst Games for Boosting Your Gamerscore.
#4 - The Xbox Streams Videos and Music
Another great feature is that the Xbox 360 is a multimedia entertainment powerhouse. You can stream videos from your PC or put them on a USB thumb drive to watch them on your TV through your Xbox 360. You can stream music from your PC or rip songs to your 360 hard drive so you can listen to any music you want while playing any game. The 360 can upconvert normal DVDs to high-def if you use HDMI cables to connect to your TV. You can also download high definition TV episodes and movies from the Xbox Live Marketplace, and you can even stream movies from Netflix. Not only is the Xbox 360 a great game system, it is a complete entertainment device.
#5 - Parents Can Control What Their Kids Do
This last feature isn’t quite as flashy, but for families it can be very important. The Xbox 360 has a full suite of parental control features that allow you to control pretty much everything your kids can do on the system. You can block games above a defined ESRB rating or movies above a defined MPAA rating. You can restrict who your kids can play with on Xbox Live as well as who can talk to/contact them. And the Xbox 360 also has a timer option so you can determine how long your kids can play in a day or even during an entire week. It is impossible to monitor everything your kids are doing, but these features, along with making sure you choose the right games for your kids, make it a little easier.
More Info

Xbox 360 Features List



By , About.com Guide

Filed In:

  1. Xbox 360 Info
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The Xbox 360 is a powerful and mysterious device whose power is only matched by its mystery. Here are some of the features you can expect from the system.
Ring of Light and Xbox Guide Button – The ring of light is the power button and it is divided into four quadrants that can display a number of different colors depending on what is going on. We’re not entirely sure what all the ring of light can do at this point, however. The Xbox Guide button is prominently featured on the controller as well as the Xbox 360 remote and allows you to instantly access information on person who just challenged you on Xbox Live or you can jump right to where you can find downloadable content for a game you are currently playing. The Xbox Guide button will also allow you to turn the Xbox 360 system on and off from the comfort of your couch – Now that is a great idea that is long overdue.
Xbox Live – There will be two types of Xbox Live for the Xbox 360. The Silver version is free and it allows you to access the Xbox Live Marketplace as well as communicate with your friends using voice chat. You cannot, however, play games online. With the Gold version of Xbox Live, you get all of the possible features and, most importantly, you can play games online. Your achievements and statistics will be archived so you can check them whenever you want and you will also be able to use video chat and video messaging. Microsoft has announced that all new Xbox 360 owners will get Gold Service for the first month and then after that the pricing will be similar to Xbox Live on the current Xbox.
Xbox Live Marketplace – The marketplace is an area where you will be able to download game demos and trailers as well as new content for games such as new levels, characters, vehicles, weapons, and much more. Some things will be free but you will have to pay for some premium content.
Digital Entertainment – The Xbox 360 will once again allow you to rip your music to the hard drive to use during games, but it will also stream music off of any MP3 player that you plug into the USB 2.0 ports (which includes the Sony PSP …). You can also upload your photos to the hard drive and share them with your friends on Xbox Live. The Xbox 360 will also play DVD movies, but unlike the original Xbox, the Xbox 360 can display them in progressive scan. At this point, it also seems like DVD playback will be available out of the box and will not require the purchase of an extra remote or anything like that which is definitely an improvement.
Personalize your console – With the interchangeable faces of the system itself, you can change the color of your system however and whenever you want by simply snapping on a new face. Realistically, you won’t even actually have to buy new faces because you could simply paint the stock face yourself but it is guaranteed that Microsoft will roll out a line of limited edition and collectible faces to lure people in. You will also be able to customize the look and feel of the Xbox Guide browser on the system which we suspect will be similar to changing themes in Windows on your PC. Customization is always a good thing and while these features don’t really mean anything in the long run, they are certainly nice to have.

SpywareBot



 

SPYWAREBOT REVIEW

SpywareBot is a corrupt anti-spyware program that uses false positives. We have tested this spyware remover on absolutely clean computer that was never infected with spyware, trojans, viruses or any other malicious parasites. However, SpywareBot managed to detect 2 malicious folders and 5 harmful registry keys belonging to 5 different parasites including the Claria adware, the SpyFalcon spyware, the trojandownloader_win32_swizzor_w downloader, an unknown browser helper object and the p2p threat.

Further analysis revealed that absolutely all detected objects were actually related to fully legitimate software installed to the test system. For instance, registry keys associated with the p2p pest actually belong to eMule, a harmless file sharing application. Folders recognized as parts of the downloader parasite are actually related to Active@ UNDELETE, a file recovery program. The registry key identified as belonging to the Claria adware is a typical entry in the Windows registry. Furthermore, the key recognized as related to SpyFalcon actually belongs to Adobe Photoshop CS, a popular and safe product. Take a look on one of the screenshots provided below.

The free version refuses to remove any parasites it finds and asks to register and purchase the full product.

SpywareBot is the same program as AdWareALERT. Both corrupt applications use the same spyware definitions database, produce similar scan results and have almost identical user interfaces.

It must be noted that SpywareBot exploits the name of Spybot - Search & Destroy, which is one of the most popular and effective spyware removers available. The official web site of SpywareBot (www.spywarebot.com) uses the phrase "Search & Destroy". Furthermore, the name of the rogue is similar to “Spybot”. This is made to deceive users and trick them into purchasing the corrupt anti-spyware. Take a look on other screenshot below.

We DO NOT recommend purchasing and using SpywareBot. This program may damage installed legitimate software.

The Gulf War (1991)



In August 1990, Iraq invaded Kuwait and threatened to attack Israel with various types of weapons, including non-conventional ordnance. For the first time in Israel's history, the entire country faced a real threat of destruction.
  
A "safe" room during a Scud attack in the Gulf War, 1991
  A "safe" room during a Scud attack
After the end of his war with Iran, Saddam Hussein had a huge, battlewise army sitting idle and his threats to "burn half of Israel" had to be taken seriously. The IDF was concerned at the availability to Saddam Hussein of considerable quantities of Russian-made Scud missiles with a range of 600 kms., against which no effective countermeasure was as yet in Israel's arsenal; particularly if those missiles were to be equipped with chemical warheads, which Saddam was reputed to have perfected with the help of German companies.
In August 1990, Iraq invaded Kuwait and threatened to attack Israel with various types of weapons, including non-conventional ordnance, with the declared aim of destroying a significant part of the country. For the first time in Israel's history, the entire country faced a real threat of destruction with non-conventional weapons. At the same time, a strong international coalition formed, under the leadership of the US, to counter the Iraqi attacks.
On the night of 17/18 January, 1991, Coalition air forces attacked Iraq. In response, Iraq fired salvos of ground-to-ground missiles into Israel. Over a period of more than 1 month, approximately 38 Iraqi versions of Scud missiles fell (33 El Hussein missiles and 5 El Tijara missiles) in 19 missile attacks. These missiles mainly hit the greater Tel Aviv region and Haifa, although western Samaria and the Dimona area were also hit by missiles. Directly, these attacks caused 2 civilian deaths, although indirectly, they caused the following casualties: 4 heart attacks, 7 deaths as a result of incorrect use of biological/chemical warfare kits, 208 injured, 225 cases of unnecessary injection of atropine. Damage to general property consisted of 1,302 houses, 6142 apartments, 23 public buildings, 200 shops and 50 cars.
In this war, for the first time the rear served as the main theater of hostilities and for the first time ever, the IDF devoted its main operational efforts to defending civilians and coordinating wartime activities between government offices and emergency services. Soldiers from the standing army were brought to the two main regions - Central Israel and Haifa - in order to reinforce search and identification operations. Likewise, divisional HQs supported the civil defense district HQs. The rescue services of the rear and the local authorities needed assistance in locating where missiles fell, identifying them and classifying them.
At the urging of the US, which was concerned that it might be deserted by its Arab coalition partners, Israel refrained from active participation in the war.

In view of the unprecedented danger to the civilian rear, special attention was paid to its organization: the IDF was responsible for the procurement and distribution of gas masks to the entire population; it readied the medical aid network; and instructed the population in preparing "safe rooms" for use in case the alarm was sounded.

For Israel, this war was characterized as the War of the Civilian Rear, and the Gadna, the Youth Batallions, once more had a useful role to play, which they faithfully carried out.

الجمعة، 17 يونيو 2011

Batman Arkham City hands-on


Batman Arkham City
Batman Arkham City ... explore the streets of Gotham dressed in a silly outfit
Deep down, this is what many Batman fans have always wanted. To actually be the Dark Knight, perched atop a skyscraper, looking out through the night-time drizzle, at the sprawl of Gotham. Out there, lurking in stinking alleyways, are criminal gangs and super-villain loonies. Every direction is violence – but it's up to us where to fly.

Buy it from amazon.co.uk

  1. PS3
  2. PC
  3. XBox 360
  1. Batman: Arkham City
  2. Warner Bros. Interactive
Although 2009's Batman: Arkham Asylum was a brilliant action adventure that captured every contrasting aspect of Bob Kane and Bill Finger's iconic character, it was also a claustrophobic experience, housed within the corridors of a gothic madhouse. The big sell with Arkham City is that Batman is free to explore.
There is a guiding narrative, about Harvey Dent's rise to power within a new prison town that has been carved from a chunk of unwanted Gotham real estate. But Batman can pursue other interests on the way. The Riddler is out there, marking the city with his symbols and laying out a series of tests for our hero. The Penguin, too, has shuffled grotesquely into play. The Dark Knight must joust with them all.
But, daringly, it's not Batman we first inhabit when Asylum City kicks off. At the start of the game, we view a sequence set in Harvey's campaign office, with two cronies investigating the psycho-lawyer's safe. A window shatters and, through it, flies Catwoman.
Batman Arkham City
Suddenly, we're in control of the Caped Crusader's sexy nemesis as she takes on the Two-Face cronies. As with Batman, the combat controls are pared down and smoothly contextual – for now, she just needs X to strike and Y to counter. But there's an immediate contrast: while the Bat packs a deliberate, almost lumbering weight behind every attack, Catwoman feels fast and athletic, she leaps and spins through the combat environment with exotic beauty, cranking out a succession of high kicks and scratches.
In her skin-tight leather, and with an astonishingly supple animation system, it is like some sort of S&M ballet performance – the sort of thing they put on at the Sadler's Wells theatre in London to shock the middle classes, but many times more compelling.
"It is quite sensual," says Rocksteady Studios' marketing manager, Dax Ginn, understating dramatically. "Sometimes she'll kiss her opponents before breaking their legs." Yes, Rocksteady understands the Batman universe alright, and with control over Catwoman, we get to experience it from an even more morally ambiguous standpoint.
But when she's caught inevitably trying to crack that safe, Harvey hangs Catwoman over a vat of acid in an abandoned courtroom. It is here he intends to hold a dramatic show trial, a PR event designed to recruit as many thugs as possible to his cause. He wants to rule Arkham City, and Batman has mere hours to prevent a murderous election campaign opener.
From here, we get the same gameplay section that Rocksteady Studios showed off at the Microsoft Showcase back in February (see our preview). Batman raids the court, takes out dozens of wise guys and saves the girl; although up in a nearby church tower, the Joker has Catwoman in the sights of a sniper rifle. "It's dangerous around here," she purrs as Batman thrusts her out of the line of the incoming bullet. "I like it." Apparently, we'll enjoy plenty more flirtatious interplay like this.
But rewind. Back out on the rooftop overlooking the courthouse we can survey the entire city, a mass of darkened tenement buildings and flickering neon signs; a vision as breathtaking and detailed as anything conjured by Christopher Nolan's art team. From here, we can hit the triggers to open the cryptographic sequencer and listen in on communications between a security chopper hovering above and Hugo Strange, the warden of Arkham City. The A button decodes the frequency and lets us know that Catwoman is in there with Harvey. A Bat Signal illuminates the rumbling grey sky above the building. We know where to go.
Batman Arkham City
So I hold the A button and leap from the roof, initiating Batman's flight mechanic. With wings outstretched, the Dark Knight can swoop over the city streets, using the left analogue to pitch up and down. The right trigger drops him into a power dive, and then pulling back on the stick just before he hits the ground lets him glide straight into an attack. Alternatively, targeting a higher point on a building and hitting the right bumper button fires the grapple hook; Bats can then land on the building or double-tap A to get a grapple boost and zoom higher into the night sky.
It takes some practise, but it becomes a wonderfully fluid 3D navigation system, and as in Neversoft's excellent 2000 incarnation of Spider-Man, the city quickly transforms into a joyous aerial playground.
"It's something the Batman movies have done well," says Ginn. "Every now and again there's a massively high production shot of Batman gliding through a city. We wanted to take the promise of that and transform it into an interactive experience."
Inside the courthouse, I can use detective mode to scan the main courtroom and pick out any weapons Harvey's chanting thugs are concealing. Looking up I spot a machine gun-toting guard hiding out on a platform overhead, so I climb the ladder, hit the right trigger to crouch, then X to perform a silent takedown – in this case a handy knockout smash. As in Arkham Asylum, all the combat set-pieces are structured in this way, allowing players the choice between smashing straight in, or properly scoping the area for stealth attacks.
Down on the floor, it's a total scrum as baddies charge in from all angles. Always versatile and seamless, the combat engine feels even more fluid this time round, with Batman working the whole crowd simultaneously, a thudding kick here, a jab there, a nose-crunching elbow somewhere else.
The counter attacks are brutal too, with Batman chucking back projectiles or snapping an enemy's swinging arm like so much brittle kindling wood. While the X and Y buttons do their job just fine, combos can be unlocked to provide a more devastating arsenal of accessible moves. The fights twist imperceptibly between player skill and choreographed excess; the system flatters you. It is thrilling to watch.
This scene ends with Dent temporarily vanquished, and Batman heading off to confront the Joker in the cathedral. The Microsoft Showcase demo took this further, getting us to a twisted reunion with Harley Quinn and finally to that bell tower, where the Joker has left a sniper rifle, a gloating video and – naturally – a bomb.
During my demo, there's also time to track down a couple of Riddler icons, which are hidden around the city and lead Batman into a confrontation with the sadistic trickster. Some are protected by traps, others are hidden – I find one by smashing through a false brick wall into a dank alleyway. Here, an image of the Riddler projects across the background scenery, informing me that I am close to finding the doctor he has taken prisoner – but that I am unlikely to find him alive.
It's a sadistic game, of course, and it adds another layer of darkness to the proceedings. "In Arkham Asylum, the Riddler wasn't physically there, but he still had this amazing presence," says Ginn. "Well, he is present in Arkham City, but he's always like smoke, he's like a ghost haunting you with projections. If you solve all his puzzles, though, you actually get to put your hands around his neck – which is a lovely feeling …"
And of course, we will also have the Penguin, battling his corner in the super villain turf war. "We don't add characters for the sake of a head count," says Ginn. "The Penguin is a really nasty bastard, but he's also a collector. He resides within this massive museum in Arkham City and his exhibits include human beings as well as art and antiques – he also collects weaponry and has a huge military-grade artillery.
"You know when you come up against a gang of Penguin thugs, they're going to have sniper rifles, they'll have automatic machine guns – and for Batman that's a significant threat; he's a mortal guy after all. It allows us to deliver a very different kind of combat."
Batman Arkham City
Ginn is keen to point out that, although Arkham City is set to feature an extended roster of familiar characters (there are more to be announced), it's not going to feel like the later pre-Nolan Batman movies, where these great characters were reduced to bit-part heavies forming a homogonous threat. The Riddler, Penguin, The Joker and Catwoman all have their own objectives, and these are explored separately throughout the reported 50 hours of gameplay.
As Ginn explains: "Catwoman, for example, has heard a rumour that Hugo Strange has taken all of the prize possessions from all the super villains and stored them in one vault deep underground. From Catwoman's perspective, that is the ultimate score, that's what she wants – so her story is about breaking in and stealing all of this loot."
And there is another force hovering in the background: Hugo Strange, the not-altogether-trustworthy warden. He commands a security team named Tyger and at first, they just patrol the city providing Batman with convenient intel; he can also grapple hook onto their helicopters to get around the city quickly. But that role will apparently develop.
"The deeper you get into the game, the more Batman and Hugo Strange's paths start to collide," says Ginn. "And that's when the Tyger guards start to take more of a role. There's a moment where people are going to go, 'Wow, that's amazing!' – there's this whole switch in pace and it's all to do with Hugo and the Tyger guards."
He won't say more. I'm left with that opening vision of Batman crouched above the city, surveying the gangs, the Riddler signs, the swooping searchlights. There is such a sense of potential. Rocksteady needs to get a tight storyline into this open environment, while still providing a true sense of potential discovery – we have to feel like this grand vision is really worth exploring beyond the sub-plots and icon collections.
But with the combat mechanic updated and seemingly sorted, and with a fascinating selection of characters to compete against, we're already in intriguing territory. I know this much: on the second morning of E3, with a packed timetable of Triple A mega-sellers ahead of me, I had to be virtually manhandled away from the controller by Warner's PR manager. The Dark Knight has returned.